4 Games
For 6 to 20 players
4 Rules
Multiple strategies
4 Themes
80 characters
Killer Wink is a game of secrets and action, played in the background of your evening.
Start by explaining the rules to your guests at the beginning of the evening, as soon as everyone has arrived.
There is no game master. You play alongside your guests because you know no more than they do.
The evening begins. Stay alert—on the terrace, in a hallway, or in the kitchen, anything can happen...
Each Killer Wink can be replayed endlessly. The cards are shuffled with new teams and new strategies.
The Comedy of Death
Venice, at the height of the Golden Age of the Commedia dell'Arte, pulses with life and laughter. In the year 1610, Alphonse III decides to honor the masters of the stage by inviting them to his sumptuous palace, the Palazzo Aurelio.
You are 6 to 20 players, grouped into secret pairs. You know your accomplice, but you don’t know the identities of the other pairs.
Eliminate other players discreetly with the help of your secret accomplice, but no one must catch you, or you will be eliminated by their judgment...
Angels & Demons
Between the Gates of Heaven and the flames of Hell, a divine eclipse casts its shadow over the celestial realm. The angels, guardians of divine purity, and the demons, prisoners of eternal darkness, are preparing for a dangerous game orchestrated by cosmic forces themselves.
You are 6 to 20 players, with a hidden traitor lurking in your team, but you know the identity of the traitor in the opposing team, and it is through them that you can eliminate your opponents.
But always keep an eye on your teammates—the traitor in your midst could eliminate you...
The Sombreval Manor
In the year 1920, within the opulent Victorian residence of Sombreval Manor, a sinister shadow hangs over the guests. Lord Archibald Lancaster, renowned for his logical mind, has invited twelve brilliant minds to an evening of riddles. However, three cunning assassins are hidden among them, determined to cloak this elegant evening in mystery and blood.
You are 6 to 20 players, divided into secret teams. You will only know your partners and your mission: Investigator or Assassin.
Observe the players, their movements, and the assassinations. Deduce and accuse. And if you are an Assassin, use the dagger, poison, revolver, or bomb to eliminate the Manor’s Investigators one by one...
The Pink Piano
We’re in the wild American West in the 18th century, at the dusty saloon The Pink Piano. The previous night, the bank was robbed, and the stolen safe remains hidden somewhere in the Far West. A precious map, torn into five pieces, holds the secret location of the safe.
You are 9 to 20 players, divided into 5 clans: the Wolf Claws, Desert Fangs, King Snakes, Sky Eyes, and Black Widows.
Discreetly aim your revolver at other players from the clans in the saloon to steal their piece of the map. But be careful—the sheriffs are patrolling and could arrest you and confiscate your weapon...
Contact Us
Whether you’re a distributor, publisher, or player, feel free to reach out to us via this form. Don’t hesitate to contact us—we will respond as soon as possible. Thank you!
Intellectual Property Protection
The Killer Wink brand and games are protected and registered with the INPI and WIPO.